Ranath Navy Drones: Fighter Drones - Fighter Drones are the weakest of the Drone class of ships Armour: 3 Weapons: 4. Simple scatter shots. Weakest of all Speed: 450,000 meters/second Size: (Width/Height/Depth) 12 feet/10 feet/8 feet Use: Fighters. Fighter Drones are obviously fighters. They are usually the first wave of attacks, used to distract the enemy fighters long enough for the stronger fighters to get into position Cost: $10,000 Worker Drones - Worker drones are the second weaker, but not in battle Armour: 6 Weapons: 1. If in need of defense, the Worker Drones can use their cutting torches Speed: 300,000 m/s Size: 10 ft/10 ft/8 ft Use: Workers. Worker Drones cut raw ore and process it into metal. Tydinian metal is forged from this ore Cost: $8,000 Fighters - Fighters are the point of the arrow. While extremely weak, they can do a lot of damage in a short time Armour: 15 Weapons: 10. The Fighter has simple particle beam type weapons, not strong in the least.. but worth it Speed: 400,000 m/s Size (Height/Length/Wingspan): 12 ft/15 ft/12 ft Operation: 1 pilot. One pilot is all that is needed to fly the Fighter. Cost: $18,000 Interceptors - Interceptors back up Fighters, with much better armour and weapons Armour: 18 Weapons: 13. The Interceptor’s weapons are more advanced particle beams. Speed: 450,000 m/s Size: 13 ft/13 ft/13 ft Operation: 1 pilot. Only one pilot needs to fly the Interceptor Cost: $20,000 Corvettes - Corvettes are a sight to fear. They are quick and deadly and have heavy weapons Armour: 18 Weapons: 15. The Corvette’s weapons are stronger. They are particle induced projectile weapons Speed: 350,000 m/s Size: 10 ft/20 ft/10 ft Operation: 1 pilot, 1 weapons, 1 radar. 3 creatures are needed to fly a Corvette, making it a rather risky endeavour Cost: $25,000 Frigates Frigates - Frigates are a good back-up craft. Armour: 30 Weapons: 18/25. Frigates have both advanced lasers and projectile weapons Speed: 80,000 m/s Size (Length/Width/Height): 100 ft/60 ft/60 ft Operation: 1 captain, 3 navigators, 5 radars, 4 communications, 6 weapons, 10 engineers, medical staff (optional) An average of 29 creatures can operate a Frigate well. Cost: $100,000 Carriers Carrier - A carrier is an immense craft, capable of building its own ships and holding others Armour: 70 Shields: 50 Weapons: 10 Speed: 25,000 m/s Size (Length/Width/Height): 300 ft/600 ft/200 ft Operation: 1 captain, 1 nav, 1 comms, 1 weapon. Cost: $2,500,000 Darkwings Drones: Fighter Drones - Fighter Drones are the weakest of the Drone class of ships Armour: 3 Weapons: 4 Simple scatter shots. Weakest of all Speed: 450,000 meters/second Size: (Width/Height/Depth) 4 metres/3.33 metres/2.66 metres Deployment: Frigates+ They are usually sent out in groups of at least 6 Use: Fighters. They are usually the first wave of attacks Cost: $10,000 Worker Drones - Worker drones are the second weaker, but not in battle Armour: 6 Weapons: 1. If in need of defense, the Worker Drones can use their cutting torches Speed: 300,000 m/s Size: 3.33 m/3.33 m/2.66 m Deployment: Destroyers+ Deployed in groups of 4 Use: Workers. Worker Drones cut raw ore and process it into metal. Tydinian metal is forged from this ore Cost: $8,000 Fighters - Fighters are the point of the arrow. While extremely weak, they can do a lot of damage in a short time Armour: 15 Weapons: 10. The Fighter has simple particle beam type weapons, not strong in the least.. but worth it Speed: 400,000 m/s Size (Height/Length/Wingspan): 4 m/5 m/4 m Operation: 1 pilot. One pilot is all that is needed to fly the Fighter. Cost: $18,000 Interceptors - Interceptors back up Fighters, with much better armour and weapons Armour: 18 Weapons: 13. The Interceptor's weapons are more advanced particle beams. Speed: 450,000 m/s Size: 4.33 m/4.33 m/4.33 m Operation: 1 pilot. Only one pilot needs to fly the Interceptor Cost: $20,000 Corvettes - Corvettes are a sight to fear. They are quick and deadly and have heavy weapons Armour: 18 Weapons: 15 The Corvette's weapons are stronger. They are particle induced projectile weapons Speed: 350,000 m/s Size: 3.33 m/6.66 m/3.33 m Operation: 1 pilot, 1 weapons, 1 radar Three creatures are needed to fly a Corvette, making it a rather risky endeavour Cost: $25,000 Frigates Frigates - Frigates are a good back-up craft. Armour: 30 Weapons: 18/25. Frigates have both advanced lasers and projectile weapons Speed: 80,000 m/s Size (Length/Width/Height): 33.33 m/20 m/20 m Operation: 1 captain, 3 navigators, 5 radars, 4 communications, 6 weapons, 10 engineers, medical staff (optional) A average of 29 creatures can operate a Frigate well. Cost: $100,000 Cruisers Assault Cruiser - The Assault Cruiser is basically a slow, big frigate with a heckva lotta weapons Armour: 40 Weapons: 45/45/35/50.Two kinds of particle weapons, one projectile weapon, and a reduced ion cannon Speed: 45,000 m/s Size (Length/Width/Height): 166.66 m/20 m/20 m Operation: 1 captain, 2 navs, 2 comms, 50 weapons, 45 engines, medics Average of 100 creatures Cost: $600,000 Other Kirratone - The Kirratone, run by Drassk Ranseur, is a revamped freighter with remarkable weaponry Armour: 70. The Kirratone has strong armour, capable of withstanding even a fully powered ion beam Shields: 60. The Kirratone is the only ship with shields of this type. Weapons: 30/30. Strong particle weapons accompany very powerful missiles. The Kirratone holds a full load of drones Speed: 9000 m/s. The Kirratone cannot be called a Frigate, because it is much faster. Size (Length/Width/Height): 80 ft/40 ft/ 50 ft. The Kirratone looks like a box... it’s not very pretty, but that’s the best part of the ship Operation: 1 captain, 1 comms, 1 navs, 1 weapons, 4 engines (trained in medicine) Only 8 creatures reside on the ship. Cost: An exorbitant $500,000 Freighter - Frieghters are weak, slow, and important Armour: 25 Speed: 1,000 m/s Size: 80 ft/40 ft/50 ft Operation: 1 captain, 1 comms Cost: $25,000 Transport - Transports are equivalently weak, but much faster Armour: 25 Speed: 2,500 m/s Size (Length/Wingspan/Height): 20 ft/40 ft/40 ft Operation: 1 pilot Cost: $15,000 Science Ship - Science Ships are non-moving objects with no weapons Armour: 25 Shields: 25 Size (Diameter/Height): 100 ft/20 ft Operation: 100 science officers Cost: $50,000 Commercial Carrier - Commercial Carriers are like the Jumbo Jets of space. Speed: 40,000 m/s Size(Wingspan/Length/Height): 70.33 m/77 m/21 m Operation: Pilot, co-pilot, navs, comms Passenger Capability: 416 Cost: $100,000